Gaming

Jan. 30th, 2026 02:55 am
ysabetwordsmith: Cartoon of me in Wordsmith persona (Default)
[personal profile] ysabetwordsmith
Roll for resistance: How a fantasy game defended the commons

In 2023, the world’s most popular role-playing game, Dungeons and Dragons (D&D), faced a rebellion. This wasn’t brought on by imaginary goblins or dragons, but by its players.


D&D is decent for imagining new and better worlds, but it's not all that well suited to such activities. Many other game systems are much more flexible and include more comprehensive rules about doing different things -- or a very limber set of minimal rules that can be used to do almost anything. For an example of a game with rules covering a great diversity of activities, see World Tree. For an example of simple rules that can do whatever you need, my favorite is the PDQ game engine.

Some games are also explicit about their activism. Take Us North is a video game with similar feel as tabletop roleplaying in some ways, about migrants and asylum seekers struggling to reach America along routes that often kill people. Underisles incorporates sign language.

(no subject)

Date: 2026-01-30 09:09 am (UTC)
abyssal_sylph: A pride flag with 8 stripes. From top to bottom the stripes are; hot pink, red, orange, yellow, green, turquoise, indigo & violet. (og queer flag)
From: [personal profile] abyssal_sylph
TTPRGkids has reviews & list for TTRPGs specifically with all ages or kids in mind. I checked out a few of the TTRPGs on their list and they seemed wonderful for ropeplaying.

(no subject)

Date: 2026-01-30 01:30 pm (UTC)
gs_silva: (shocked)
From: [personal profile] gs_silva
My spouse developed a D&D world which he's been using for the various one-shots and campaigns that he runs. The majority of denizens are supposed to be black and brown. Not "humans represent one race, dwarves represent another race, and then the Asians are way over in Elfholm represented by elves" - everybody is present in most every location, and most are black and brown.

Nearly every player besides me (with exception of people playing hobgoblins, because they don't rep any race but hobgoblins) make their characters white.

I hardly ever get to play, but I'm trying to stick to the flavor of the game when I do.

And it's not like he makes it hard to tell. He produces a ton of profile art for all the many, many NPCs.
Edited Date: 2026-01-30 01:30 pm (UTC)

(no subject)

Date: 2026-01-30 04:30 pm (UTC)
hafnia: Animated drawing of a flickering fire with a pair of eyes peeping out of it, from the film Howl's Moving Castle. (Default)
From: [personal profile] hafnia
I recommend Worldwizard for worldbuilding, honestly, but there's a ton of indie stuff out there if you want something that's not high magic high fantasy. D&D does certain stuff well, but it's definitely not the only game out there.

(no subject)

Date: 2026-01-30 05:34 pm (UTC)
tommx: (Default)
From: [personal profile] tommx
In 2023, the world’s most popular role-playing game, Dungeons and Dragons (D&D), faced a rebellion. This wasn’t brought on by imaginary goblins or dragons, but by its players.

I remember that. A lot of people were pretty pissed off.

(no subject)

Date: 2026-01-30 06:23 pm (UTC)
ehowton: (Computer)
From: [personal profile] ehowton
Passionate (and vocal) pushback.

(no subject)

Date: 2026-01-30 07:56 pm (UTC)
wispfox: (Default)
From: [personal profile] wispfox
Whoever owns wizards of the coast now made a really poor choice...

I was an avid tabletop gamer

Date: 2026-01-30 08:42 pm (UTC)
dialecticdreamer: My work (Default)
From: [personal profile] dialecticdreamer
Life happened. We bought the third, fourth, and fifth editions even though we barely cracked the spine on #4 and HATED #5, but we wanted to support the EXPANSION of the material available for players, especially new players.

I've been out of tabletop gaming since chemo started. Just didn't have the energy, and couldn't get together with outsiders to boot.

But I am also very sorry that I missed the chance to be an activist instead of just a consumer.

The thing is, I started playing when the ink was barely dry on 2nd Edition's DM guide. HOUSE RULES were a thing from the outset, and it was one of the points of conversation when gamers met.

WotC's cash grab, frankly, would have either disallowed such things to "maintain accuracy" or other nonsense "reason," when the point was to make it easier for the company to make money off OTHER PEOPLE'S volunteer work. Their intellectual property.

That's entirely different than playing a video game; I'm not supposed to get into the files and fiddle with them. That's hacking, especially for an online game.

But THAT is another factor that makes me feel like I don't OWN the game I bought for the computer.

With AD&D, I could ditch their stupid card system and keep using the organization method that we liked. I created a world where orcs weren't big-dumb-aggressive opponents; they were the Ottomans at the height of Empire. The usual poor-isolated-outcast character types for the players meant that they had /reasons/ to step away from the usual racial lines, and the smart leaders among the Orcs plucked the best and brightest non-Orcs out of the dirt and helped them make better lives for themselves.

While the Orc was making money hand over fist, admittedly, LOL.

Picture the Elven player character playing chess with their Orc boss, and they're arguing politics and economics like they're about to draw daggers.

Why? Because WE thought that it was fun, and different than "copy Tolkein, badly" nonsense.

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ysabetwordsmith: Cartoon of me in Wordsmith persona (Default)
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