Content notes for "Parea"
Dec. 21st, 2023 11:54 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
These are the content notes for "Parea."
Teen friendships are essential to the tasks of adolescence. They help set up a good support system. Know how to make friends and build a support system.
Glitter beards were a 2015 fad, like this pink one.
Read about the New York state college system. Stony Brook University is one known for sculpture. These are some other places with Greektowns, and thus, promising colleges for Greek-affiliated students.
Note that Terremagne-America offers many more options after high school than local-America does. There is college, trade school or other specialized school, academies for things like park rangers, apprenticeship, alternative education, early-entry career paths, support for those who wish to start a family, and so on.
10,000 Hours
10,000 Hours is an intensive 5-year program for people who already know the basics of their craft and want to concentrate on practice. They work 8 hours a day, 5 days a week, 50 weeks a year. There is no homework; everything is supposed to get done during work hours, with the remainder of the day for personal activities and rest. Tuition includes full room and board, workshop and studio space, field trips to inspiring places, and classes. Most students choose to take one or two class days and the rest practice, but the balance is flexible. Classes typically cover advanced technical skills in arts, crafts, performance, or other creative pursuits.
40 hours x 52 weeks = 2080
- 2 week vacation = 2000
5 years x 2000 hours = 10,000 hours
10,000 Hours
Deliberate practice involves focusing on small specific skills.
8 Hours for Work, 8 Hours for Rest, 8 Hours for What We Will
The Academy of Hypatia and the Alexandrian Year
The Academy of Hypatia is a loose array of autodidactic programs run through libraries. It is loose in that it sprawls all over the world, with contributions by many people, rather than because it is disorganized. Anyone mature enough to earn a library card can participate. That's a crucial qualification, because it marks the point at which a learner can start choosing their own material rather than passively consuming what others choose for them. Readers are free to explore whatever the library holds or to make outside requests of those that offer interlibrary loans. They can read books, take classes or workshops, join clubs, volunteer, and so forth.
The Academy offers various means of recording progress. One measures the number of titles or the wordcount read, with a special note of completion for readers who consume the entirety of a topical section (e.g. all the horse stories or all the gardening books shelved together) in that library. Another marks the length of time devoted to studying a given topic, which can be either an ongoing interest (a lifelong love of astronomy) or a specific project (reading about France before visiting Paris). A wide range of tests are available, of which the Academy's own are scored by simple percentage: material retained with X% accuracy.
However, the Academy also has the right to give and record most other tests, for free, although the service is for Academy members rather than all patrons or everyone in the library's footprint. The Academy has negotiated this with as many testholders as possible, and members who create a new test customarily grant access to other members. So Academy members who want to take the ACT, SAT, Pimsleur Language Test, or whatever, can do it through a participating library. This is not widely known outside the Academy, but it is a perk made known to members.
A reader's various activities are recorded in a Scroll of Accomplishment. Titles read, workshops attended, tests taken -- it all goes in there. None of it gets shared without explicit permission, and the library will release part or whole as directed. (Usually, not even a court order can break in: the Order of Hypatia contends that a person's reading choices are part of their soul, and in defense of this, they have repeatedly packed up and left tyrannical regimes. This has caused enough upset that most countries treat it like a confessional and just don't ask anymore.) The Academy is not a college, and in fact determined to remain a bastion of self-directed learning; and the Scroll is not a diploma; but it is entirely possible for an avid reader to learn more from a library than from college. As a result, employers often ask if a job applicant wishes to share any relevant portions from their Scroll of Accomplishment, and some want ads reference specific parts the way they would college level.
The Alexandrian Year is a travel program similar to Get a Life. Members travel around from one library to the next, usually for a year although shorter and longer spans are available. The most common option is 12 libraries in a year, one month at each, but it can be more or fewer. A summer program also exists, ranging from two weeks to three months, in which people visit libraries usually for a few days to a week each. Travelers can choose destinations personally, ask for a random selection, or any combination of the two. Unlike Get a Life, this program is available at any time, and young members often take advantage of it over summer or other vacations when traveling with family. Some libraries even have what amounts to a reading camp to supervise youth whose families are doing something disinteresting in an area with a more interesting library -- a feature most offered in big cities or rural libraries near main attractions. However, the Alexandrian Year is most popular as an insert between high school and college or between college and jobhunting. Notably the latter usually winds up with someone finding a job along the way.
Get a Life
The Get a Life program assists creative youth in personal development. It offers tour guides and travel programs at two levels, one for people who want to travel between high school and college, the other for those who want to do it after college; and participants may do both if they wish. It includes many options ranging from two to three month summer sessions on up to full year sessions. About 10% of high school graduates do not immediately go into higher education or employment, and taking a travel year is a popular option. Some travelers choose a regional destination and meander within it; others cover the whole globe. In the year-long package, it's common to choose three or four different continents and move from one to another. Themed packages are available for people who wish to study particular subjects such as architecture, crafts, literature, or the environment. Another popular option is to visit multiple countries all sharing a world language, such as Spanish or French. The formal packages customarily include at least one "serendipity" stop, and travelers may choose more if they wish, up to selecting the entire itinerary at random. Get a Life also offers support for people 18+ who wish to backpack or otherwise travel on their own but still have access to the group's hostels, maps, lesson plans, and other resources.
The program attracts primarily writers, artists, and musicians but also dancers, sculptors, computer programmers, and various other creative types. It upholds the principle that in order to make great art, you need to experience life. Traveling around the world is a terrific way to cram a lot of experience into a relatively short span of time. Often participants find a culture or career they love, which shapes the rest of their life and work. College-age travelers are more likely to find a life partner. (Participants are encouraged, but not required, to use a long-term form of birth control while traveling, so that is available to everyone at no extra cost.) The program also supports travelers in finding places to live and work after returning home, with ties to a wide range of publishers, galleries, and performance art companies.
Prices vary depending on destination and length of session. However, Get a Life is heavily subsidized both by the National Foundation for the Arts and the Department of Education. Another major source of funding comes from their own graduates. Most successful graduates fund at least one new traveler; many have set up ongoing scholarships. Those who can't afford to contribute such sums can choose between a general scholarship fund supported by graduates, or one open to the public at large, both of which offer a variety of categories in which applicants can qualify.
Get a Life is so effective at improving maturity, tolerance, diversity, and excellence in its participants that many high schools recommend it to creative seniors instead of going directly to college. Conversely, most colleges -- and almost all fine arts schools -- view it more as alternative education than as a vacation in terms of accepting applicants. Often they let high school seniors apply and then defer enrollment in college until after completing their Get a Life tour. College seniors may announce plans to travel after college, and use that to gain admission to classes that will help them in that endeavor. This results in a higher level of artistic quality and cultural awareness in Terramagne.
City society -- In early American history, it was common for people to form social support networks based on their contacts in another settlement. These were called "city societies" and a town might have several, but a city would have many. So for instance, St. Louis might have a Denver Society, while Denver would have a St. Louis Society. If a person in Denver needed to find help for a relative in St. Louis, then they would reach out to the Denver Society in St. Louis and ask someone there to do the local task. Conversely, the St. Louis members could request favors for a resident of Denver. People also exchanged both personal news and materials such as newspapers, magazines, and catalogs which helped keep the country as a whole connected.
The earliest, spotty examples of city societies came when the 1783 Settlement roughly doubled the territory held by the 13 original colonies and people began moving away from the east coast in significant numbers. By the time of the Louisiana Purchase in 1803, the custom of city societies was solid and ready to support the westward expansion that vigorously followed, especially after the Homestead Act of 1862. See an animated map of the conquest of Turtle Island.
This became a precursor of the modern "sister cities" where whole municipalities pair up for cultural exchange and disaster support. While local-Earth didn't really get into sister cities until the 1940s, the practice was established in Terramagne-America by 1900. However, people still use city societies too, as those are smaller and easier to organize.
The Five Boroughs are soups who protect New York City, introduced in "Touching Someone's Pain." The five boroughs of New York City are Manhattan, the Bronx, Queens, Brooklyn, and Staten Island. The Five Boroughs superhero team consists of Mr. Manhattan, Bronx Cheer (who started out as a superhero), Queenie, Brooklyn Babe, and Island Chain.
Teen friendships are essential to the tasks of adolescence. They help set up a good support system. Know how to make friends and build a support system.
Glitter beards were a 2015 fad, like this pink one.
Read about the New York state college system. Stony Brook University is one known for sculpture. These are some other places with Greektowns, and thus, promising colleges for Greek-affiliated students.
Note that Terremagne-America offers many more options after high school than local-America does. There is college, trade school or other specialized school, academies for things like park rangers, apprenticeship, alternative education, early-entry career paths, support for those who wish to start a family, and so on.
10,000 Hours
10,000 Hours is an intensive 5-year program for people who already know the basics of their craft and want to concentrate on practice. They work 8 hours a day, 5 days a week, 50 weeks a year. There is no homework; everything is supposed to get done during work hours, with the remainder of the day for personal activities and rest. Tuition includes full room and board, workshop and studio space, field trips to inspiring places, and classes. Most students choose to take one or two class days and the rest practice, but the balance is flexible. Classes typically cover advanced technical skills in arts, crafts, performance, or other creative pursuits.
40 hours x 52 weeks = 2080
- 2 week vacation = 2000
5 years x 2000 hours = 10,000 hours
10,000 Hours
Deliberate practice involves focusing on small specific skills.
8 Hours for Work, 8 Hours for Rest, 8 Hours for What We Will
The Academy of Hypatia and the Alexandrian Year
The Academy of Hypatia is a loose array of autodidactic programs run through libraries. It is loose in that it sprawls all over the world, with contributions by many people, rather than because it is disorganized. Anyone mature enough to earn a library card can participate. That's a crucial qualification, because it marks the point at which a learner can start choosing their own material rather than passively consuming what others choose for them. Readers are free to explore whatever the library holds or to make outside requests of those that offer interlibrary loans. They can read books, take classes or workshops, join clubs, volunteer, and so forth.
The Academy offers various means of recording progress. One measures the number of titles or the wordcount read, with a special note of completion for readers who consume the entirety of a topical section (e.g. all the horse stories or all the gardening books shelved together) in that library. Another marks the length of time devoted to studying a given topic, which can be either an ongoing interest (a lifelong love of astronomy) or a specific project (reading about France before visiting Paris). A wide range of tests are available, of which the Academy's own are scored by simple percentage: material retained with X% accuracy.
However, the Academy also has the right to give and record most other tests, for free, although the service is for Academy members rather than all patrons or everyone in the library's footprint. The Academy has negotiated this with as many testholders as possible, and members who create a new test customarily grant access to other members. So Academy members who want to take the ACT, SAT, Pimsleur Language Test, or whatever, can do it through a participating library. This is not widely known outside the Academy, but it is a perk made known to members.
A reader's various activities are recorded in a Scroll of Accomplishment. Titles read, workshops attended, tests taken -- it all goes in there. None of it gets shared without explicit permission, and the library will release part or whole as directed. (Usually, not even a court order can break in: the Order of Hypatia contends that a person's reading choices are part of their soul, and in defense of this, they have repeatedly packed up and left tyrannical regimes. This has caused enough upset that most countries treat it like a confessional and just don't ask anymore.) The Academy is not a college, and in fact determined to remain a bastion of self-directed learning; and the Scroll is not a diploma; but it is entirely possible for an avid reader to learn more from a library than from college. As a result, employers often ask if a job applicant wishes to share any relevant portions from their Scroll of Accomplishment, and some want ads reference specific parts the way they would college level.
The Alexandrian Year is a travel program similar to Get a Life. Members travel around from one library to the next, usually for a year although shorter and longer spans are available. The most common option is 12 libraries in a year, one month at each, but it can be more or fewer. A summer program also exists, ranging from two weeks to three months, in which people visit libraries usually for a few days to a week each. Travelers can choose destinations personally, ask for a random selection, or any combination of the two. Unlike Get a Life, this program is available at any time, and young members often take advantage of it over summer or other vacations when traveling with family. Some libraries even have what amounts to a reading camp to supervise youth whose families are doing something disinteresting in an area with a more interesting library -- a feature most offered in big cities or rural libraries near main attractions. However, the Alexandrian Year is most popular as an insert between high school and college or between college and jobhunting. Notably the latter usually winds up with someone finding a job along the way.
Get a Life
The Get a Life program assists creative youth in personal development. It offers tour guides and travel programs at two levels, one for people who want to travel between high school and college, the other for those who want to do it after college; and participants may do both if they wish. It includes many options ranging from two to three month summer sessions on up to full year sessions. About 10% of high school graduates do not immediately go into higher education or employment, and taking a travel year is a popular option. Some travelers choose a regional destination and meander within it; others cover the whole globe. In the year-long package, it's common to choose three or four different continents and move from one to another. Themed packages are available for people who wish to study particular subjects such as architecture, crafts, literature, or the environment. Another popular option is to visit multiple countries all sharing a world language, such as Spanish or French. The formal packages customarily include at least one "serendipity" stop, and travelers may choose more if they wish, up to selecting the entire itinerary at random. Get a Life also offers support for people 18+ who wish to backpack or otherwise travel on their own but still have access to the group's hostels, maps, lesson plans, and other resources.
The program attracts primarily writers, artists, and musicians but also dancers, sculptors, computer programmers, and various other creative types. It upholds the principle that in order to make great art, you need to experience life. Traveling around the world is a terrific way to cram a lot of experience into a relatively short span of time. Often participants find a culture or career they love, which shapes the rest of their life and work. College-age travelers are more likely to find a life partner. (Participants are encouraged, but not required, to use a long-term form of birth control while traveling, so that is available to everyone at no extra cost.) The program also supports travelers in finding places to live and work after returning home, with ties to a wide range of publishers, galleries, and performance art companies.
Prices vary depending on destination and length of session. However, Get a Life is heavily subsidized both by the National Foundation for the Arts and the Department of Education. Another major source of funding comes from their own graduates. Most successful graduates fund at least one new traveler; many have set up ongoing scholarships. Those who can't afford to contribute such sums can choose between a general scholarship fund supported by graduates, or one open to the public at large, both of which offer a variety of categories in which applicants can qualify.
Get a Life is so effective at improving maturity, tolerance, diversity, and excellence in its participants that many high schools recommend it to creative seniors instead of going directly to college. Conversely, most colleges -- and almost all fine arts schools -- view it more as alternative education than as a vacation in terms of accepting applicants. Often they let high school seniors apply and then defer enrollment in college until after completing their Get a Life tour. College seniors may announce plans to travel after college, and use that to gain admission to classes that will help them in that endeavor. This results in a higher level of artistic quality and cultural awareness in Terramagne.
City society -- In early American history, it was common for people to form social support networks based on their contacts in another settlement. These were called "city societies" and a town might have several, but a city would have many. So for instance, St. Louis might have a Denver Society, while Denver would have a St. Louis Society. If a person in Denver needed to find help for a relative in St. Louis, then they would reach out to the Denver Society in St. Louis and ask someone there to do the local task. Conversely, the St. Louis members could request favors for a resident of Denver. People also exchanged both personal news and materials such as newspapers, magazines, and catalogs which helped keep the country as a whole connected.
The earliest, spotty examples of city societies came when the 1783 Settlement roughly doubled the territory held by the 13 original colonies and people began moving away from the east coast in significant numbers. By the time of the Louisiana Purchase in 1803, the custom of city societies was solid and ready to support the westward expansion that vigorously followed, especially after the Homestead Act of 1862. See an animated map of the conquest of Turtle Island.
This became a precursor of the modern "sister cities" where whole municipalities pair up for cultural exchange and disaster support. While local-Earth didn't really get into sister cities until the 1940s, the practice was established in Terramagne-America by 1900. However, people still use city societies too, as those are smaller and easier to organize.
The Five Boroughs are soups who protect New York City, introduced in "Touching Someone's Pain." The five boroughs of New York City are Manhattan, the Bronx, Queens, Brooklyn, and Staten Island. The Five Boroughs superhero team consists of Mr. Manhattan, Bronx Cheer (who started out as a superhero), Queenie, Brooklyn Babe, and Island Chain.
(no subject)
Date: 2023-12-22 07:05 pm (UTC)Thank you!
Date: 2023-12-22 08:16 pm (UTC)Come to think of it, there are T-American alternative schools based on various intelligences or learning modes. 10,000 Hours is for people who learn well by repetition and doing things by hand. Academy of Hypatia is for bookworms. All Together is interpersonal intelligence and social learning. Waldenkinder is for naturalistic intelligence. And so on. I should get lists of intelligences and learning modes to look for systems based on, say, musical or existential intelligence.
Re: Thank you!
Date: 2023-12-22 08:42 pm (UTC)I was always impressed with those components, after spending fifteen years in California public education.
Re: Thank you!
Date: 2023-12-23 09:33 am (UTC)Yep. It's really useful.
>> I have a Waldorf teaching certification (though I have barely used it) and I'd say that the Waldorf method is huge on both musical and kinesthetic intelligence.<<
Waldorf and Montessori are two of the most popular alternative schools in Terramagne, and among the few also appearing here. Another thing they excel at is visual-spatial education. The blackboard presentations are works of art, and that really helps visual learners.
>> I was always impressed with those components, after spending fifteen years in California public education.<<
Yeah, L-America's public education is crap and has been for decades. :(
Re: Thank you!
Date: 2023-12-23 07:13 am (UTC)