Characterization in Shared Worlds
Oct. 1st, 2010 02:26 amI read this post about characterization and thought...
I love creating characters, but I build them as dynamic people. They are born with some innate traits and potentials; their experiences shape them. And then their personalities shape what will happen to them and how they will respond over time. They have both strengths and weaknesses; none of them are perfect. They're just interesting.
If you look at Torn World you can see some characters I've created:
Fala, Rai, and Karavai are my core characters. They are the most developed and have fiction about them. I've also designed some characters for other people to enjoy, which are adoptable characters. Dorje has a rough past, but is a versatile worker. Marai is a deaf childcare worker. Nleimen is a cute scientist who sucks at housekeeping. Tosh is a horse-farmer low on people skills. It's fun to write about these characters myself, but I also enjoy seeing what other people do with them -- a key appeal of shared worlds.
I love creating characters, but I build them as dynamic people. They are born with some innate traits and potentials; their experiences shape them. And then their personalities shape what will happen to them and how they will respond over time. They have both strengths and weaknesses; none of them are perfect. They're just interesting.
If you look at Torn World you can see some characters I've created:
Fala, Rai, and Karavai are my core characters. They are the most developed and have fiction about them. I've also designed some characters for other people to enjoy, which are adoptable characters. Dorje has a rough past, but is a versatile worker. Marai is a deaf childcare worker. Nleimen is a cute scientist who sucks at housekeeping. Tosh is a horse-farmer low on people skills. It's fun to write about these characters myself, but I also enjoy seeing what other people do with them -- a key appeal of shared worlds.