Updates from Kajones_writing
Sep. 22nd, 2011 01:29 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Over on
kajones_writing, the September Surprise Story Week has concluded. There were 7 stories. I particularly liked "21: Richard: Afterlife" (with on-the-job training for Death) and "2.71828: Vitali: Pagan Collection" (about coping with amnesia).
A new piece of bonus material is up, "Aurora's World Magic." There's a rather intricate system in construction there, in which the hour, day, month, and year will influence available talents and their strength. It puts me in mind of the Mayan calendars.
Finally,
kajones_writing is currently testing a system of credits. Doing helpful things -- such as finding typos, linking to the project, or friending the journal -- earns you credits. Then you can spend them on things you want, such as new stories or naming a character. The system will be tested for a month, and is open to suggestions and feedback. If it works by bringing new people into the project and raising activity, then it will be continued. Otherwise something else may be tried instead. So if you're into crowdfunding, I recommend that you look at this system. It is loosely inspired by some others, and we may be seeing more of this kind of thing as creators explore ways to draw attention and income while rewarding readers.
So far, I'm enjoying the credit system. I think it's more effective, letting me bundle my influence into something big if I want to, like a piece of the worldbuilding, rather than creating a hydra where each story spawns 2+ more stories as perks for feedback/typos. I had fun deciding what to do with the credits I got, so that will also help with the testing. I'll let you know what results from that as the items appear.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
A new piece of bonus material is up, "Aurora's World Magic." There's a rather intricate system in construction there, in which the hour, day, month, and year will influence available talents and their strength. It puts me in mind of the Mayan calendars.
Finally,
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
So far, I'm enjoying the credit system. I think it's more effective, letting me bundle my influence into something big if I want to, like a piece of the worldbuilding, rather than creating a hydra where each story spawns 2+ more stories as perks for feedback/typos. I had fun deciding what to do with the credits I got, so that will also help with the testing. I'll let you know what results from that as the items appear.