ysabetwordsmith: Cartoon of me in Wordsmith persona (Default)
[personal profile] ysabetwordsmith
[livejournal.com profile] a_r_williams raised this question over on LiveJournal.  Then we got into a discussion about why that is, why it doesn't have to stay that way, and how cool it would be to write about an army of wizards using magical warfare.

Im in ur genre subvertin ur tropes.  :D

(no subject)

Date: 2019-11-24 09:32 pm (UTC)
cmcmck: (Default)
From: [personal profile] cmcmck
There is a species of wizard army in Terry Pratchett's 'Sourcery'

(no subject)

Date: 2019-11-24 10:13 pm (UTC)
siliconshaman: black cat against the moon (Default)
From: [personal profile] siliconshaman
I can think of one reason why people don't write about wizard armies... they'd be freaking unstoppable!

I mean, narrative requires some degree of conflict, and it would be nowhere near as much fun to read if there's spell-slinging juggernaut of an army that rolls over everything in it's path!

Unless the point of the story is to stop said army, in which case, coming up with a credible way of doing that wouldn't be easy.

It ties into the problem that unless your magic has some stringent laws about how it works.. you can do darn near anything.

(no subject)

Date: 2019-11-25 12:03 am (UTC)
acelightning: shiny purple brain (brain)
From: [personal profile] acelightning
Think of Mercedes Lackey's Valdemar story about Lavan Firestorm - a mage with a very powerful form of battle magic, and how hard it is for him to control it, especially when he is under a lot of emotional stress. It would seem to me that most mages are "ethical" enough to feel bad if they have a seriously destructive power, and to feel even worse when they become aware of what they have done. As in Lavan's case, a mage in such a situation may just allow their power to kill them. This is why there aren't armies of mages (and supes) marching around incinerating enemy cities or causing enemies to curl up and die in convulsive agony. I know what happens when a person's magic or power causes harm accidentally. Only a few psychopaths would want to use baneful and destructive abilities voluntarily.

Re: Thoughts

Date: 2019-11-25 09:25 am (UTC)
acelightning: magick wand leaves a trail of silvery stars (magick)
From: [personal profile] acelightning
Most people are only small-scale assholes. They'll cut ahead of you in the grocery line, but they won't deliberately run into your car.

And in my experience, magick and psi and other powers are very personal - they are rooted in some very primal part of the mind, and they are deeply connected with one's sense of self. You don't want to think of yourself as an asshole, so you refrain from doing too many asshole things.

Re: Thoughts

Date: 2019-11-25 08:32 pm (UTC)
technoshaman: Tux (Default)
From: [personal profile] technoshaman
There are a FEW people who really don't give a shit about karma, and just want to Take Over The World... what happens when people like that get loose with some kinda woo-woo is ... it will give entire generations nightmares. Them as don't get eaten for lunch.

There is one other reason that wizard armies don't form. People who have their woo-woo shit together don't respond well to authority figures who demand respek for their authoritah based on some badge of rank, virtual or otherwise. Although, when the fit REALLY hits the fan, for one brief, shining moment all the wands go up at once, and then LOOK OUT... but that's rare.

(no subject)

Date: 2019-11-25 12:42 am (UTC)
suncani: image of book and teacup (Default)
From: [personal profile] suncani
This is just a gut feeling so probably not to be trusted but I thiink its because magic as it's usually described in fantasy requires a very strong personal identity and sense of self. I am this and I stop here. Armies very much don't, they need the collective.

It would be interesting to see a world that could create wizard armies as I feel like it would need some pretty major tinkering to work rather than just a few changes here and there.

Re: Well ...

Date: 2019-11-25 07:46 pm (UTC)
suncani: image of book and teacup (Default)
From: [personal profile] suncani
A lot to think about. Kind of reminds me of that poem "For want of a nail"

For want of a nail the shoe was lost.
For want of a shoe the horse was lost.
For want of a horse the rider was lost.
For want of a rider the battle was lost.
For want of a battle the kingdom was lost.
And all for the want of a horseshoe nail.

Another example

Date: 2019-11-25 05:42 am (UTC)
ng_moonmoth: The Moon-Moth (Default)
From: [personal profile] ng_moonmoth
Charles Stross' The Nightmare Stacks features an invasion force with heavy magical support. Main issue for starting there is that it's half a dozen books into his Laundry Files series, and understanding how things work and who a lot of the characters are will suffer if you haven't been reading it from the start.

(no subject)

Date: 2019-11-25 06:03 am (UTC)
erulisse: (Default)
From: [personal profile] erulisse
Avatar: The Last Airbender is one of the few things I can think of that kind of comes close. Both the Earth Kingdom and the Fire Nation have enough benders to field large units. And as you said, when magic-use is ubiquitous, it becomes more geopolitics.

One question I feel like is relevant is, how do you define wizard? Tolkien's wizards are a particular type of otherworldly being and understandably rare. In Harry Potter and AtlA it's something you're born with and that seems to run in families. In other worlds, it's something you can learn, usually by long and difficult study. For a wizard army to be a thing, you would need a world where magic is accessible to most people with maybe only a little bit of training.

Re: Thoughts

Date: 2019-11-26 01:39 am (UTC)
ng_moonmoth: The Moon-Moth (Default)
From: [personal profile] ng_moonmoth
>> What if magic had been something practiced only by isolated nerds, and then someone figured out how to teach some of it to anyone? <<

Which is more or less the point of divergence for the Laundry Files series mentioned above. Specifically, Alan Turing's resolving a fundamental question in the theory of computing has the side effect of making what we call magic computationally feasible: that is, it is possible to write computer programs that will run in a manageable amount of time and perform a specific magical effect. Which means that once such a program is written, or an appropriate device created, anyone can use the program or the device to "do magic".

Things have been kept more or less under control since then because it was also discovered, generally speaking, that codifying magical effects decrease entropy -- which necessarily involves increasing entropy somewhere else. Intelligence also being a low-entropy state, the most common effect of discovering a magical process is attracting transdimensional entities that balance the entropy equation by chewing on the magician's brain, driving them crazy and eventually killing them. That's if you're lucky and have programmed things well; if not, large-scale devastation up to and including the possible dissolution of our consensus reality is possible. If someone doesn't want that to happen, other intelligent entities can be used as entropy feedstock -- thus, the prevalence of sacrifice in magical rituals discovered in pre-scientific times.

Lots of fun, and full of fannish and hackerish easter eggs.

Re: Thoughts

Date: 2019-11-27 02:28 am (UTC)
zeeth_kyrah: A glowing white and blue anthropomorphic horse stands before a pink and blue sky. (Default)
From: [personal profile] zeeth_kyrah
This reminds me of a fantasy item based on certain folk tales: The bag of devils. It contains a number of spirits, and each time the bag is opened, it releases a random spirit that casts a particular spell and then leaves. You know there are a limited number inside, and you know that each effect is aligned along a particular theme... but you don't always know how many are left, or which effects have already been used (or if they repeat). It's rather like the AD&D Wand of Wonder.

But simply having one of these items is enough to change a battle's course. Luck, hopefully is with you...

(no subject)

Date: 2019-11-25 09:10 am (UTC)
kengr: (Default)
From: [personal profile] kengr
One of Harry Turtledove's *many* series was essentially WWII fought with magic. The countries and geography were different, but the politics were recognizable and he even filed the serial numbers off a few weapons ideas (like the midocean airfield made of ice)

Because there are so many of his books, I don't recall the overall title nor the names of any of the books....

(no subject)

Date: 2019-11-25 03:41 pm (UTC)
arlie: (Default)
From: [personal profile] arlie
L. E. Modesitt Jr. practically specializes in combined arms stories, where one branch of the military uses the local magic system. His magic systems are fairly well defined, with definite limitations, though he sometimes changes those limitations somewhat in later books in the same world.

Sometimes there are literal arms-mages in the local forces; sometimes there are individual officers with extra abilities.But he does this meme all the time. He's also done variants like having the local magic users producing the most deadly weapons, which are then used by non-talented soldiers.

An earlier example of this would be the beginning of Operation Chaos by Poul Anderson. Once again, there are relatively few strong magic users, but enough to be militarily important, and magic-based technology is everywhere.

(no subject)

Date: 2019-11-25 06:35 pm (UTC)
dreamwriteremmy: Alexis Bledel, a brunette smiling sitting on a bench (Default)
From: [personal profile] dreamwriteremmy
This is kinda what i'm doing in intergalactic Urban search and Rescue's science fantasy thread (my fork of your blueshift troopers idea)? XD Magic is NOT uncommon, however, it has both classist issues AND SIDE EFFECTS for both versions. XD

A) inborn magic -- can rival either a miracle drug OR a nuclear weapon, depending on skill-focus, but it's hard to control, and often causes sensory impairments related to either species or the magic they specialize in [most folx with inborn magic are halfling or fullblood supernatural folx]. It's somewhat looked down upon socially and they're the "lower class" despite often being more powerful than magic-trained humans/humanoids.

b) trained magic -- much more socially acceptable, but (a) training is long, (b) training has both physical and mental side effects that often turn away potential trainees, and (c) one of the physical side effects means most mages have a very short career-life (it's rare for a trained mage who is a soloist to work in magic past 50, usually MOST end up having to stop using magic around 40-ish, unless they're from a familial line that does some form of energy-maintenance to mitigate that side effect).

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