>> Well, we do have the problem that at best we've let the merely competent do a lot of 'design'. We've also permitted the incompetent too much control (see inefficiencies with the front door swinging into the stove and fixed shelving incapable of taking a cereal box except prone.) <<
That's true.
They have also privileged some disabilities over everything else. It's all about wheelchair access. They care fuckall about Deaf people (who need light-wired doorbells and clear lines of sight), blind people (who need smooth transitions, yet plenty of walls to follow, and whose idea of decoration is texture), or anyone else. And the needs of Deaf vs. blind people are almost diametrically opposed, as are blind people and wheelchair users on curb cuts.
One thing I've seen is a call for flexibility over rigidity in accommodations. Adjustable shelves, removable cabinets so that roll-under spaces can be created if desired, pocket doors and removable walls, faucets that can be set for manual or automatic use, etc. That way people can use what they need.
One thing I think would be enormously useful is the kind of handbook I've seen in Terramagne. There are ones organized by place (accommodations that make a kitchen easier to use) and by disability (accommodations that vision-impaired people often find useful) and so forth. That means a person with a new disability can look up what they have and some ideas for solving problems. An employer who's just hired a Deaf coder can sit down with the office manual and discuss what would be helpful. Someone with a long-term disability could hire an architect to modify their house now that they know what they need, and that architect would have a book of sample blueprints that other people had used for accommodations. I've only found page-sized versions of any of this here; the longer ones are compilations that include a page or two for different disabilities. There's no really big list, but people with disabilities have to modify shit all day long. The information exists but has not been compiled and correlated into usable form yet.
>> Yes, some adaptations do hog the real estate, and you do have to play a percentages game there. In the end, there will be a shake out of the things that are useful for a lot of people and aren't detrimental, things that work for some and not others, and things that are of very specialized use.<<
Exactly.
>>I've since my Janet focused story put up another in the same AU with a lot of Coulson, and some interaction with JARVIS.<<
Re: THERE IS LIFC UPDATE *EXCITED WAVY FISTS AND TOES*
Date: 2016-11-03 07:42 am (UTC)That's true.
They have also privileged some disabilities over everything else. It's all about wheelchair access. They care fuckall about Deaf people (who need light-wired doorbells and clear lines of sight), blind people (who need smooth transitions, yet plenty of walls to follow, and whose idea of decoration is texture), or anyone else. And the needs of Deaf vs. blind people are almost diametrically opposed, as are blind people and wheelchair users on curb cuts.
One thing I've seen is a call for flexibility over rigidity in accommodations. Adjustable shelves, removable cabinets so that roll-under spaces can be created if desired, pocket doors and removable walls, faucets that can be set for manual or automatic use, etc. That way people can use what they need.
One thing I think would be enormously useful is the kind of handbook I've seen in Terramagne. There are ones organized by place (accommodations that make a kitchen easier to use) and by disability (accommodations that vision-impaired people often find useful) and so forth. That means a person with a new disability can look up what they have and some ideas for solving problems. An employer who's just hired a Deaf coder can sit down with the office manual and discuss what would be helpful. Someone with a long-term disability could hire an architect to modify their house now that they know what they need, and that architect would have a book of sample blueprints that other people had used for accommodations. I've only found page-sized versions of any of this here; the longer ones are compilations that include a page or two for different disabilities. There's no really big list, but people with disabilities have to modify shit all day long. The information exists but has not been compiled and correlated into usable form yet.
>> Yes, some adaptations do hog the real estate, and you do have to play a percentages game there. In the end, there will be a shake out of the things that are useful for a lot of people and aren't detrimental, things that work for some and not others, and things that are of very specialized use.<<
Exactly.
>>I've since my Janet focused story put up another in the same AU with a lot of Coulson, and some interaction with JARVIS.<<
Go you!