Story: "Going Down"
Apr. 30th, 2014 12:04 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Title: "Going Down"
Fandom: Captain America 2: The Winter Soldier
Medium: Fiction
Prompt: Fast and loose
Rating: PG
Content Notes/Warnings: Plans for canon-typical violence and cloak-and-dagger intrigue. Captain America, Winter Soldier, Missing Scene, Bullying, Ambush, Teamwork, Trust.
Summary: This is a missing scene which explains why 10 double-agents thought it would somehow be a good idea to ambush Captain America in an elevator.
This story fills the "fast and loose" square in my 3-6-14 card for the
origfic_bingo fest. It's a stand-alone. For the next entry in the series Love Is For Children, see "Querencia."
"Going Down"
Helen Wright got caught smack in the middle of what she could only call a civil war. At Level 5 clearance, she had no idea what was really going on at SHIELD. She only knew that Jasper Sitwell was ordering Security to capture Captain America with as much force as necessary, that her gut screamed at her how wrong this was, and that if she said anything about that someone would doubtless shoot her on the spot.
She could be no use to SHIELD or Captain America if she was dead.
God, I wish Phil Coulson were here, Agent Wright thought. She had thought this at least three times a week, ever since he died trying to take down Loki. Coulson would know what to do. He always knew what to do. She had learned more listening to him over lunch than she ever had at West Point.
But Coulson was dead, so the least she could do for him was look after his people. If Agent Sitwell was after Captain America, then that put Black Widow and Hawkeye at risk too. Credible threat: Agent Wright did not know how many of her guards were compromised, but she suspected at least a dozen as double-agents. There was no telling how far the rot went through SHIELD. She needed to do something to even the odds, but she had to make it look like she was following orders at the same time.
Someone was playing fast and loose with the facts. Well, two could play at that game.
"Agent Wright? You worked under Agent Coulson, and everyone knows how much he studied Captain America. Do you have any suggestions on the best way to neutralize our rogue asset?" asked Agent Sitwell.
"Well, let's consider Captain America's fighting style," said Agent Wright, trying to buy time. "He prefers to use his shield, although he can also use a gun. Both are ranged weapons. The shield makes any kind of projectile attack dubious at best and counterproductive at worst. He's quite formidable, so unless you can fire a rocket launcher at him ..."
Steve Rogers grew up poor and frail. He got beaten up every week of his life. His pain tolerance is insane even for SHIELD. He can take anything we could possibly dish out. I suppose a rocket in the knees might slow him down, Agent Wright thought.
And then she had it. The idea was brilliant in its simplicity. You take out a hand-to-hand expert from a distance, and a sniper at point-blank range. Rogers is effective at any distance, but that shield is so conspicuous, it makes people THINK of him as a ranged combatant.
"... but if we could pen him in somehow, that would hinder his use of the shield, and we could overwhelm him with numbers," Agent Wright suggested.
"How do you propose we deal with his hand-to-hand capability?" Agent Sitwell asked. He wasn't stupid, just on the wrong side. Probably.
"We have manacles designed to hold mutants. They should work just as well on the rogue asset," Agent Wright said. She wasn't worried about cramping his style; she just had to make it look good on the security cameras.
He was trained by Agent Coulson. He could kill you all with both hands tied behind his back. Hell, he could kill you with his pinky toes! she thought.
"Excellent. Where shall we arrange an ambush?" Agent Sitwell asked.
"I recommend one of the outer elevators," Agent Wright said. "They're large enough to fit in six or eight men besides the target -- maybe even ten if we ignore the weight limits."
"Do that," Agent Sitwell said. "Safety is not a concern at the moment. Security is."
The more the merrier, in fact; too many guards would get in each other's way, Agent Wright thought.
"He's smart, so we'll need to set this up in stages. Only a few men should enter the elevator with him. The rest should get on at different floors, in small groups, until the carriage is full," Agent Wright said. "Once the target is neutralized, you can deal with him as you see fit."
The outer walls are glass; Rogers can break out if the fight goes badly enough. That also means less metal for anchoring the magnetic cuffs, Agent Wright thought. None of the guards will be able to escape from him.
"Who do you plan to assign to this detail?" Agent Sitwell asked. His eyes fixed on her, narrow and glittering. He was testing her. He wanted to see if she would make the mistake of choosing men loyal to her side of SHIELD.
Agent Wright gave him a tight, professional smile. "Only the men you trust the most, sir," she said as she named the most probable double-agents in Security. They might beat the crap out of Rogers first, but he was the only one about to walk away from that fight. The other men wouldn't stand a chance.
"Good job, Agent Wright; get to work," said Agent Sitwell.
"Yes, sir," she replied. "This mission is going down."
Sometimes you couldn't warn an asset that he was about to be activated. Sometimes you just had to set up the mission, gamble on the training, and trust your asset to do the job.
Sorry, Rogers, you're about to take one for the team, Agent Wright thought. Coulson always believed in heroes. Don't let us down.
* * *
Notes:
Captain America 2: The Winter Soldier contains a scene in which Steve Rogers gets trapped in an elevator with a bunch of HYDRA-affiliated thugs, who attempt to beat him down. This is clearly one of the most idiotic plans in the history of ever. The standard explanation for this is that Evil Is Stupid. But then it occurred to me that SHIELD was engaged in a civil war between true SHIELD agents and HYDRA subverts. Many of the loyalists would logically use clandestine means to undermine the enemy's chance of success. This renders the elevator scene not a mistake, but a masterstroke of cloak-and-dagger intrigue.
When you don't know what to do, it can be difficult to decide how to act. Split-second decision making is a learned skill. The brain makes quick decisions using techniques such as thin-slicing. Marines, firefighters, and police all practice this kind of snap judgement. When you don't have enough information or time to make a thoughtful decision, trust your gut.
It is not only legal but expected for people to disobey unlawful orders. However, those who do so usually get screwed. Fortunately there are other options.
Sabotage is the fine art of making things go wrong, particularly for people who hold power over you but oppose your personal values. There are many ways of sabotage. In the workplace, various kinds of saboteur use different techniques that can wreck projects. There are countermeasures for sabotage too. If you have seen the Marvel one-shot "The Consultant," you can see that this type of manipulation is canon for SHIELD.
In The Avengers, Director Fury announces the death of Phil Coulson. Later on, in Agents of SHIELD, he is revealed alive; but this is only known to agents at Level 7 or higher.
West Point is a military academy.
Analyzing an opponent is a useful skill in martial arts and wrestling. It also plays into the military decision-making process.
An ambush is a well-known technique in combat. There are steps for conducting an ambush of various types, along with practice drills. Know how to prepare for an ambush and survive one. While an ambush is usually conducted from a distance, it can apply to any surreptitious attack, so in the latter regard the elevator scene qualifies.
The movie trailer contains a clip of the elevator scene, in which Steve recognizes the pending ambush. He feels so sorry for the poor thugs that he offers them a chance to leave before the fight starts. It begins with a small crowd of guys, who make the mistake of attacking Steve, and it ends like this. Well, that was always going to have happened.
There are ways to determine if someone is trustworthy or untrustworthy. Psychopaths are a particular threat because they can pretend to be friendly. But sometimes it's useful to know how to trick people.
"Take one for the team" means enduring some kind of hardship or sacrifice, borrowed from sports but often used in military contexts. Not everyone is that much of a team player, but Steve Rogers is famously willing to do it, so his consent is implied: "Rogers, we need you to take out these ten HYDRA goons in an elevator." "Okay." The probability of getting smacked around wouldn't make him hesitate.
~ MISSION ACCOMPLISHED ~
Fandom: Captain America 2: The Winter Soldier
Medium: Fiction
Prompt: Fast and loose
Rating: PG
Content Notes/Warnings: Plans for canon-typical violence and cloak-and-dagger intrigue. Captain America, Winter Soldier, Missing Scene, Bullying, Ambush, Teamwork, Trust.
Summary: This is a missing scene which explains why 10 double-agents thought it would somehow be a good idea to ambush Captain America in an elevator.
This story fills the "fast and loose" square in my 3-6-14 card for the
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"Going Down"
Helen Wright got caught smack in the middle of what she could only call a civil war. At Level 5 clearance, she had no idea what was really going on at SHIELD. She only knew that Jasper Sitwell was ordering Security to capture Captain America with as much force as necessary, that her gut screamed at her how wrong this was, and that if she said anything about that someone would doubtless shoot her on the spot.
She could be no use to SHIELD or Captain America if she was dead.
God, I wish Phil Coulson were here, Agent Wright thought. She had thought this at least three times a week, ever since he died trying to take down Loki. Coulson would know what to do. He always knew what to do. She had learned more listening to him over lunch than she ever had at West Point.
But Coulson was dead, so the least she could do for him was look after his people. If Agent Sitwell was after Captain America, then that put Black Widow and Hawkeye at risk too. Credible threat: Agent Wright did not know how many of her guards were compromised, but she suspected at least a dozen as double-agents. There was no telling how far the rot went through SHIELD. She needed to do something to even the odds, but she had to make it look like she was following orders at the same time.
Someone was playing fast and loose with the facts. Well, two could play at that game.
"Agent Wright? You worked under Agent Coulson, and everyone knows how much he studied Captain America. Do you have any suggestions on the best way to neutralize our rogue asset?" asked Agent Sitwell.
"Well, let's consider Captain America's fighting style," said Agent Wright, trying to buy time. "He prefers to use his shield, although he can also use a gun. Both are ranged weapons. The shield makes any kind of projectile attack dubious at best and counterproductive at worst. He's quite formidable, so unless you can fire a rocket launcher at him ..."
Steve Rogers grew up poor and frail. He got beaten up every week of his life. His pain tolerance is insane even for SHIELD. He can take anything we could possibly dish out. I suppose a rocket in the knees might slow him down, Agent Wright thought.
And then she had it. The idea was brilliant in its simplicity. You take out a hand-to-hand expert from a distance, and a sniper at point-blank range. Rogers is effective at any distance, but that shield is so conspicuous, it makes people THINK of him as a ranged combatant.
"... but if we could pen him in somehow, that would hinder his use of the shield, and we could overwhelm him with numbers," Agent Wright suggested.
"How do you propose we deal with his hand-to-hand capability?" Agent Sitwell asked. He wasn't stupid, just on the wrong side. Probably.
"We have manacles designed to hold mutants. They should work just as well on the rogue asset," Agent Wright said. She wasn't worried about cramping his style; she just had to make it look good on the security cameras.
He was trained by Agent Coulson. He could kill you all with both hands tied behind his back. Hell, he could kill you with his pinky toes! she thought.
"Excellent. Where shall we arrange an ambush?" Agent Sitwell asked.
"I recommend one of the outer elevators," Agent Wright said. "They're large enough to fit in six or eight men besides the target -- maybe even ten if we ignore the weight limits."
"Do that," Agent Sitwell said. "Safety is not a concern at the moment. Security is."
The more the merrier, in fact; too many guards would get in each other's way, Agent Wright thought.
"He's smart, so we'll need to set this up in stages. Only a few men should enter the elevator with him. The rest should get on at different floors, in small groups, until the carriage is full," Agent Wright said. "Once the target is neutralized, you can deal with him as you see fit."
The outer walls are glass; Rogers can break out if the fight goes badly enough. That also means less metal for anchoring the magnetic cuffs, Agent Wright thought. None of the guards will be able to escape from him.
"Who do you plan to assign to this detail?" Agent Sitwell asked. His eyes fixed on her, narrow and glittering. He was testing her. He wanted to see if she would make the mistake of choosing men loyal to her side of SHIELD.
Agent Wright gave him a tight, professional smile. "Only the men you trust the most, sir," she said as she named the most probable double-agents in Security. They might beat the crap out of Rogers first, but he was the only one about to walk away from that fight. The other men wouldn't stand a chance.
"Good job, Agent Wright; get to work," said Agent Sitwell.
"Yes, sir," she replied. "This mission is going down."
Sometimes you couldn't warn an asset that he was about to be activated. Sometimes you just had to set up the mission, gamble on the training, and trust your asset to do the job.
Sorry, Rogers, you're about to take one for the team, Agent Wright thought. Coulson always believed in heroes. Don't let us down.
* * *
Notes:
Captain America 2: The Winter Soldier contains a scene in which Steve Rogers gets trapped in an elevator with a bunch of HYDRA-affiliated thugs, who attempt to beat him down. This is clearly one of the most idiotic plans in the history of ever. The standard explanation for this is that Evil Is Stupid. But then it occurred to me that SHIELD was engaged in a civil war between true SHIELD agents and HYDRA subverts. Many of the loyalists would logically use clandestine means to undermine the enemy's chance of success. This renders the elevator scene not a mistake, but a masterstroke of cloak-and-dagger intrigue.
When you don't know what to do, it can be difficult to decide how to act. Split-second decision making is a learned skill. The brain makes quick decisions using techniques such as thin-slicing. Marines, firefighters, and police all practice this kind of snap judgement. When you don't have enough information or time to make a thoughtful decision, trust your gut.
It is not only legal but expected for people to disobey unlawful orders. However, those who do so usually get screwed. Fortunately there are other options.
Sabotage is the fine art of making things go wrong, particularly for people who hold power over you but oppose your personal values. There are many ways of sabotage. In the workplace, various kinds of saboteur use different techniques that can wreck projects. There are countermeasures for sabotage too. If you have seen the Marvel one-shot "The Consultant," you can see that this type of manipulation is canon for SHIELD.
In The Avengers, Director Fury announces the death of Phil Coulson. Later on, in Agents of SHIELD, he is revealed alive; but this is only known to agents at Level 7 or higher.
West Point is a military academy.
Analyzing an opponent is a useful skill in martial arts and wrestling. It also plays into the military decision-making process.
An ambush is a well-known technique in combat. There are steps for conducting an ambush of various types, along with practice drills. Know how to prepare for an ambush and survive one. While an ambush is usually conducted from a distance, it can apply to any surreptitious attack, so in the latter regard the elevator scene qualifies.
The movie trailer contains a clip of the elevator scene, in which Steve recognizes the pending ambush. He feels so sorry for the poor thugs that he offers them a chance to leave before the fight starts. It begins with a small crowd of guys, who make the mistake of attacking Steve, and it ends like this. Well, that was always going to have happened.
There are ways to determine if someone is trustworthy or untrustworthy. Psychopaths are a particular threat because they can pretend to be friendly. But sometimes it's useful to know how to trick people.
"Take one for the team" means enduring some kind of hardship or sacrifice, borrowed from sports but often used in military contexts. Not everyone is that much of a team player, but Steve Rogers is famously willing to do it, so his consent is implied: "Rogers, we need you to take out these ten HYDRA goons in an elevator." "Okay." The probability of getting smacked around wouldn't make him hesitate.
~ MISSION ACCOMPLISHED ~
(no subject)
Date: 2014-04-30 06:59 am (UTC)You're welcome!
Date: 2014-04-30 07:02 am (UTC)(no subject)
Date: 2014-04-30 09:23 am (UTC)Thank you!
Date: 2014-04-30 05:29 pm (UTC)I'm happy to hear that.
>> And here I thought Jasper was just stupid. <<
That is certainly a valid interpretation.
I have to admit, though, I loved his line: "I told you SHIELD doesn't negotiate."
(no subject)
Date: 2014-04-30 09:56 am (UTC)I said to someone recently that the sloppy writing of the first few episodes of Agents of SHIELD turns out to have been meant as foreshadowing.
Thank you!
Date: 2014-05-01 07:31 am (UTC)*happydance*
>> I said to someone recently that the sloppy writing of the first few episodes of Agents of SHIELD turns out to have been meant as foreshadowing. <<
Possibly so. As a storyteller, however, I maintain that foreshadowing should make sense as such; if it looks like a mistake, you're doing it wrong. Ideally you want something with one logical explanation looking forward, but a different and more compelling one after the plot twists have turned their corners.
(no subject)
Date: 2014-04-30 11:40 am (UTC)Yay!
Date: 2014-05-01 06:59 am (UTC)Something familiar--
Date: 2014-04-30 01:26 pm (UTC)Maybe... hmmm....
LOL. Brilliantly executed. I like her; are you going to show her managing to warn Natka, if not Clint? Sadly, there was neither a clue of Clint's location OR his safety in canon.
Re: Something familiar--
Date: 2014-05-06 04:32 am (UTC)Maybe... hmmm....
LOL. Brilliantly executed. <<
Yay!
>> I like her; are you going to show her managing to warn Natka, if not Clint? Sadly, there was neither a clue of Clint's location OR his safety in canon. <<
I wasn't planning to write more of this.
Yeah, the problem with superhero dynamics is that they do a lot of solo work when it doesn't make sense to. That's hard to explain, and ignoring it is worse. How do people usually react when their "friends" aren't there at need? Usually that ends badly.
(no subject)
Date: 2014-04-30 03:38 pm (UTC)(no subject)
Date: 2014-04-30 03:56 pm (UTC)Some people are hoping that Sitwell is a triple agent.
Rogers:How did those guys make it through induction? Even three of them would get in each others way with such tight quarters.
Wonder if Steve will get to meet that desk jockey that said no?
Thoughts
Date: 2014-05-01 06:58 am (UTC)*laugh*
>> Some people are hoping that Sitwell is a triple agent. <<
It's a thought. He is usually written as Phil's friend.
>> Rogers:How did those guys make it through induction? Even three of them would get in each others way with such tight quarters. <<
I guess HYDRA lowered the standards. Heh, see where that got them.
>> Wonder if Steve will get to meet that desk jockey that said no? <<
I would love to see that.
Re: Thoughts
Date: 2014-05-01 12:54 pm (UTC)Steve would have had second thoughts trying to team fight in that enclosed space. When he can knock anyone into anyone else...
Physics!
(I want to know just what Bruce was doing as this all started seeping and then fluming)
Steve would be honored. Maybe Phil can swing it for him.
Re: Thoughts
Date: 2014-05-01 05:40 pm (UTC)Yeah, villain dominoes.
>> (I want to know just what Bruce was doing as this all started seeping and then fluming) <<
Probably hiding under a desk somewhere going "Oh shit oh shit oh shit." Violence he can tolerate if there's no other options. Spystuff makes him panic.
>> Steve would be honored. Maybe Phil can swing it for him. <<
Yeah, now imagine that poor nerd trying to stay upright while Captain America is puppydogging him for being a hero. But he was. That was the most heroic moment in the movie. Steve's JOB is to be a hero, and he has the tools for it now. But that computer tech stepped up with no way to protect himself. It was like watching Steve with the garbage can lid, all over again.
Re: Thoughts
Date: 2014-05-01 06:07 pm (UTC)Exactly. It'd have to be done low key, to not fry the man. Actually, the most heroic moment of the movie was not having the Hydra agent squeeze the trigger. And in that the director knew the movie under consideration. But yes, he accepted the call to be the Stick when he was right at the heart of the fire. Even knowing they could just shoot him and punch the codes themselves.
Re: Thoughts
Date: 2014-05-01 10:52 pm (UTC)Sometimes it's not about winning, but about meeting your own standards -- or even just buying time. If you know there's a guy working to shut down the Bad Thing, so much as a few seconds may be precious; and time is often bought with somebody's life. I've seen that well played elsewhere, although here I like the way it played out for this movie.
Re: Thoughts
Date: 2014-05-01 11:13 pm (UTC)Re: Thoughts
Date: 2014-05-01 11:34 pm (UTC)Yet he said "NO," anyway.
That's the kind of courage I hope to have, and hope DESPERATELY to never have to use.
Re: Thoughts
Date: 2014-05-01 11:51 pm (UTC)Yep, he was alone in that moment. Hope they'll find him someone good to talk to.
Re: Thoughts
Date: 2014-05-02 03:03 am (UTC)So very true.
>> Yep, he was alone in that moment. Hope they'll find him someone good to talk to. <<
Wilson, you're up!
Re: Thoughts
Date: 2014-05-02 01:19 am (UTC)Re: Thoughts
Date: 2014-05-02 03:06 am (UTC)Agreed.
>> Yes, he did it because living without having done so would have tasted of failure. <<
I think it's less about failure and more about an unwillingness to do evil.
>> Much like that old man in Stuttgart; history had gone begging and he heeded the call this time at that place. <<
I loved him too.
Did anyone else notice that he beat Loki at flyting ...? Because if you switch from verbal combat to physical combat, you've conceded the match. Loki was so far off his game that a mortal (admittedly a very discreet BAMF of one, but still) managed to beat him at one of his best games. That's one of the points where I was seriously worried about Loki. And he didn't even bat back at Tony's quip either. Took a few swipes at Steve, but hell, Tony did more damage to Steve than Loki did.
Re: Thoughts
Date: 2014-05-02 03:52 am (UTC)Yes...
Date: 2014-05-02 06:50 am (UTC)(no subject)
Date: 2014-04-30 04:01 pm (UTC)Thank you!
Date: 2014-05-02 06:49 am (UTC)I'm glad you liked it. I have a lot more Avengers fanfic, along with original writing.
>> (Tigerbright recced it to me.) <<
Yay! I've friended you.
>> Good job, Agent Wright! (I dearly hope she survived the helicarrier launch.) <<
She did.
(no subject)
Date: 2014-04-30 04:06 pm (UTC)Thank you!
Date: 2014-05-02 06:29 am (UTC)(no subject)
Date: 2014-04-30 06:54 pm (UTC)Thank you!
Date: 2014-05-02 06:24 am (UTC)(no subject)
Date: 2014-05-01 02:40 am (UTC)Yay!
Date: 2014-05-02 06:28 am (UTC)Thanks.
>> I really liked how Wright tried to help Steve as best she could. <<
You have to do what you can with what you've got.
(no subject)
Date: 2014-05-02 12:10 am (UTC)Thank you!
Date: 2014-05-02 01:20 am (UTC)(no subject)
Date: 2014-05-04 12:34 am (UTC)Thank you!
Date: 2014-05-05 04:58 pm (UTC)(no subject)
Date: 2014-05-04 11:18 pm (UTC)Thank you!
Date: 2014-05-04 11:31 pm (UTC)I'm glad this works for you. It's really good to see you commenting again, too.
>> Seriously, because you have to be fucking *brainless* to get in punching range of a guy who can punch a gods-be-damned heavy bag a good 20 feet across a room (going by that scene in Avengers) when he punches at full strength or close to it. Hell, you have to be out of your damned mind to cross swords with Steve *at all*, because the guy is DANGEROUS. The guy has a mind like a steel trap, is a tactical genius, and ... yeah. Dumb shit move. <<
*laugh* Yeah. I don't care how many guys you pack in with him, anybody in arm's reach is going down. Or shield's reach. Or whatever weapon he can take from them's reach.
I've gotten a lot of plotting exercise from trying to justify the frankly imbecilic things that happen in Marvelverse movies. But in this case, there actually was a great explanation that fit with the canon as presented.
I'm in love with this series...
Date: 2014-05-16 02:44 am (UTC)Also, will the next story be linked to this one or the one before?
Re: I'm in love with this series...
Date: 2014-05-16 03:06 am (UTC)Yay! I'm happy to hear that.
>> I've been one of those silent creepers who don't comment that you keep asking us not to be (to be fair, it took a while for me to figure out how to comment...). <<
That's okay. Feedback is always welcome, but not required.
>> But keep writing! I love your work. <<
I do some fanfic and a lot of original writing. See the Fiction and Poetry tags in the right sidebar on this page. Torn World has an archive of my science fantasy writing. If you have favorite topics, let me know and I can make specific recommendations.
>> Also, will the next story be linked to this one or the one before? <<
I've linked in both places now, sorry for the disconnect. Next up is "Querencia," which was followed by "Am I Not." I'm currently posting a piece of Norse mythology, "Brotherlove, Brotherlust," with new sections revealed by audience activity.
(no subject)
Date: 2014-05-20 03:55 am (UTC)You always make me take a second look at things and go "Huh. I wish this'd been in there..."
-kellyc
You're welcome!
Date: 2014-05-21 05:59 am (UTC)Yeah, that was never going to have worked.
>> and that there's sabotage of Sitwell's plan (yeah, sorry, I'd like to think he's a triple-agent, but my gut doesn't twig that way)- <<
I've been positing Sitwell as Phil's friend for this series, as appears in some versions of canon.
>> so, ysabet, THANKS. <<
*bow, flourish* Happy to be of service.
>> You always make me take a second look at things and go "Huh. I wish this'd been in there..." <<
Yay! That makes me happy. This particular story is an example of what could have been a small addition to make the movie much sturdier and more complex. It's possible to justify darn near everything, but sometimes you have to think outside the box. Often things are just thrown together and don't make much sense.
(no subject)
Date: 2014-06-25 06:19 am (UTC)Oh, very satisfying!!
Thank you!
Date: 2014-06-25 06:48 am (UTC)(no subject)
Date: 2014-06-27 02:58 pm (UTC)BTW, I'm sure someone's mentioned this by now, but just in case... in the Agents of SHIELD pilot, Ward asks if the Avengers know Coulson's alive, and he says 'They're not level 7'. If you squint, there's a moment in CA2 where Steve is revealed to be Level 8; I can only assume that Natasha and Clint are even higher. So at least 3 members of the Avengers DO know... and while they might not tell Bruce on the grounds that he'd never actually met Coulson and so wouldn't care anyway, I can't see why they wouldn't tell Tony and Pepper.
(no subject)
Date: 2014-12-09 06:49 pm (UTC)Thank you!
Date: 2014-12-10 10:01 am (UTC)