Nah, ya see, tha's just demonstrating how incredibly fire-resistant that tent is!
The carpals on her left hand are awfully long, and her right hand looks terrible! At least what you can see. And the lacing of her boots are just asking for a serious injury.
The stick leaning against her right hand is just a chef's kiss of AI 'can't do this right'.
Hands and eyes most of all. Nose and mouth sometimes. Number of limbs always, and where they bend or attach to the body. The AI is just mimicking shapes and patterns. It doesn't know what an arm is or that the standard human equipment is exactly two of them. But I'm fascinated that it somehow absorbed the human brain's tendency to see eyes everywhere!
I suspect it learned that from the human programmers/parents. Humans are fascinated by eyes (because of brainwiring), so I suspect the parent-programmers taught the AI by focusing on stuff that registers as eyes to human vision.
Hands are frequently an AI generation giveaway. They also have a problem with the number of fingers and hands holding things. Sometimes you'll see multiple or missing thumbs!
Also shadows, light sources and reflections, because they rarely match. This one it isn't very obvious, and feels more like good amateur photoshop in that way (the light on the white shirt doesn't match the fire, for example)
Water, clouds, and other things that depend on fractals, chaos math, fluid dynamics, etc. You wouldn't think a computer could be bad at math, but yep. It's a classic surface-in problem, that happens when you don't understand the layers of infrastructure that make things the way they are. Actually it's common to most novice artists. It's hard to draw hands when you don't know distal anatomy.
Maybe it's a less-popular thought, but for all the discussion of AI inbreeding, I am not sure that it is a fatal flaw with AI.
It might just as easily be a developmental phase. The AIs could eventually learn to grow past it, either as a natural development (like development of vision or coordination) or as a result of more effective lessons (like art lessons).
Look at what's for sale. Fashion is exactly what you get unless you shop at a specialty store. Most of what's on the shelves is utter crud. You can't even find a decent winter coat anymore.
There's a reason I keep putting pockets in my clothes. :)
I had a wonderful winter coat I bought in highschool (warm, comfy, fairly durable). I wish I could by another less-shabby one, but I couldn't find the same model again. :(
Anyway, that's another potential limitation of current AI, that they can't distinguish specific context as well as a human.
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The carpals on her left hand are awfully long, and her right hand looks terrible! At least what you can see. And the lacing of her boots are just asking for a serious injury.
The stick leaning against her right hand is just a chef's kiss of AI 'can't do this right'.
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Yes ...
Re: Yes ...
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Hands are frequently an AI generation giveaway. They also have a problem with the number of fingers and hands holding things. Sometimes you'll see multiple or missing thumbs!
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Also shadows, light sources and reflections, because they rarely match. This one it isn't very obvious, and feels more like good amateur photoshop in that way (the light on the white shirt doesn't match the fire, for example)
Also ...
Re: Also ...
It might just as easily be a developmental phase. The AIs could eventually learn to grow past it, either as a natural development (like development of vision or coordination) or as a result of more effective lessons (like art lessons).
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Well ...
Re: Well ...
:)
I had a wonderful winter coat I bought in highschool (warm, comfy, fairly durable). I wish I could by another less-shabby one, but I couldn't find the same model again.
:(
Anyway, that's another potential limitation of current AI, that they can't distinguish specific context as well as a human.