What are some of the hard things you've done recently?
"tired traveler, busy city"
"going to the ocean"
"friendship and enmity"
Those fall near the end of the series, so if you're new to it, starting at the beginning will make a lot more sense. It's Asian fantasy about two women who are paper mages and rivals.
I have a linkback poem, "House of Cards" (26 verses, Polychrome Heroics).
If you're interested, mark the date on your calendar, and please hold actual prompts until the "Poetry Fishbowl Open" post next week. (If you're not available that day, or you live in a time zone that makes it hard to reach me, you can leave advance prompts.) Meanwhile, if you want to help with promotion, please feel free to link back here or repost this on your blog.
I'll add another point: better construction options. Used to be you were restricted to what you could do with standard dice, pawns, paper, and a few other simple materials -- unless you could afford the ruinously expensive process of creating all new pieces. Now you can buy much fancier stuff from designer hobbyshops, and many of those pieces can easily be customized. That makes it simple to design a prototype of a game, and if it proves popular, you can then crowdfund an upgrade with custom equipment. Some of the most popular modern games have gone through iterations like that.
I thought this might be an effective way to attract some new readers. It's also useful for developing some of my more danger-prone series.
If you'd like to sponsor a particular square, especially if you have an idea for what character, series, or situation it would fit -- talk to me and we'll work something out. This is a good opportunity for those of you with favorites that don't always mesh well with the themes of my monthly projects. I may still post some of the fills for free, because I'm using this to attract new readers; but if it brings in money, that means I can do more of it. That's part of why I'm crossing some of the bingo prompts with other projects, such as the Poetry Fishbowl.
Underlined prompts have been filled.
HURT/COMFORT BINGO CARD
|hugs||fever / delirium||loss of home / shelter||rejection||septicemia / infected wounds|
|nervous breakdown||bites||planet destruction||Stockholm syndrome||kidnapping|
|forced to rely on enemy / rival||headaches / migraines||WILD CARD||extortion||orphans|
|hunger / starvation||tentacles||medication||motion sickness||cages|
|hospital stay||loss of identity||difficult / unexpected pregnancy||nightmares||abandonment issues|
You could then demo every other privilege represented among the students -- sex, race, etc. -- by having them move their seats. You could further demonstrate the importance of maneuverability represented by allowing students to move forward to take a better shot -- that you aren't necessarily stuck where you start.
( Read more... )